SECTOR - 76

HIGH ADMIRALTY PORTAL
HIGH ADMIRALTY COMMISSIONED ASSETS

WAR FLEET ARSENAL & ORDNANCE

Inspect the dreadnoughts, ballistic calibers, and industrial modules forged in Sector-76 shipyards. Every hull is engineered for devastating artillery broadsides and localized armor deflection.

[ HULL CLASSIFICATIONS ]

COMMISSIONED BATTLE FLEET

TIER V CAPITAL 4 CELLS (4x1)

HMS LEVIATHAN

Super-heavy dreadnought built around triple 460mm ballistic turrets and cemented cast steel citadel plating. Designed for catastrophic single-salvo penetration.

ARMOR RATING 380 MM KRUPP STEEL
MAIN CALIBER 460 MM / 45 CAL
STEAM PROPULSION 22.5 KNOTS
ROLE: CITADEL BREAKER COMMISSION READY
TIER IV TACTICAL 3 CELLS (3x1)

TITAN FLIGHT

Equipped with hydraulic steam catapults to launch reconnaissance flight groups and heavy torpedo bombers over blocked grid coordinates.

SQUADRON CAPACITY 24 STRIKE CRAFT
RADAR SWEEP RADIUS 12 GRID SECTORS
STEAM PROPULSION 29.0 KNOTS
ROLE: AERIAL RECON COMMISSION READY
TIER III BATTLE 3 CELLS (3x1)

VANGUARD CRUISER

Rapid-cycling 280mm turrets coupled with dual quad-torpedo banks. The backbone of fleet skirmishes and blockade enforcement operations.

ARMOR RATING 220 MM BELT
FIRE RATE 4.2 ROUNDS / MIN
STEAM PROPULSION 32.0 KNOTS
ROLE: FLANK INTERCEPTOR COMMISSION READY
TIER II PATROL 2 CELLS (2x1)

PHANTOM DESTROYER

Ultra-maneuverable destroyer equipped with active chemical smoke generators, anti-sub depth charge rails, and sonar listening arrays.

TURBINE SPEED 38.5 KNOTS
TORPEDO SALVO 533 MM OXYGEN
ROLE: SUB-HUNTER & SMOKE COMMISSION READY
TIER II SUBMERGED 2 CELLS (2x1)

NAUTILUS U-BOAT

Stealth submersible capable of undetected transit under enemy surface radar, delivering magnetic contact mines and acoustic homing torpedoes.

SUBMERGED STEALTH 92% RADAR MASK
MINE CAPACITY 16 MAGNETIC MINES
ROLE: COVERT AMBUSH COMMISSION READY
TIER I RECON 1 CELL (1x1)

CORVETTE CORONA

Single-coordinate patrol gunboat with high-intensity flares (Star Shells) to illuminate grid fog and reveal enemy battlelines.

REVEAL FLARE ARCH 3x3 GRID CLUSTER
EVASION RATE SPLASH IMMUNITY
ROLE: GRID ILLUMINATION COMMISSION READY
[ HIGH-EXPLOSIVE & BALLISTIC FORGE ]

MUNITIONS & AMMUNITION TYPES

AP HEAVY SHELL

High-density steel core designed to punch through dreadnought deck armor, causing internal citadel explosion.

CALIBER: 460MM / 380MM
HE CORDITE BOMB

Generates devastating shockwaves across adjacent ocean tiles, stripping enemy ship superstructure and radar arrays.

RADIUS: 1.5 GRID TILES
STAR SHELL FLARE

Fired into the upper stratosphere to deploy magnesium parachutes, illuminating 9 grid coordinates simultaneously.

DURATION: 2 COMBAT TURNS
ACOUSTIC TORPEDO

Homing underwater ordnance that tracks ship propeller vibrations across linear water channels.

IMPACT: WATERLINE BREACH